Studying the human body in an exciting way

You can study human body in a exciting and concrete way. By using AR (Augmented Reality) the human body comes alive!

TeacherSirpa Ahde



School levelPrimary school


We have been studying the parts of the human body. First class’s (pupils aged 7-8 years) curriculum of science have several goals; students are thinking about their own growth and development. This fall 2016 the new study subject is English language. In primary school level we have a new curriculum. The aim of this English language studies is to create a base for etudying foreign language using playful methods. The parts of the human body are one of the subjects in  studying English language  as well.


We have been studying the parts of the human body in a very concrete way, studying our own bodyparts. We have been naming our bodyparts in Finnish and in English and singing as well. This has been great fun with the special song called “head-shoulders-butt-knees-toes”. See the song in Youtube: We are using tablets with Chromville Science -app. I have printed “the parts of the human body” –paper for all the pupils. We wrote all the bodyparts we had studied and drow the human being. After this “traditional” way of studying we started to use tablets and with the help of Chromville Science –app we  were able to make a human being “alive”. Pupils were able to study what kind of muscles and bones human being have under the skin. Pupils were really eager and wanted to see this “making alive” over and over again!


With small pupils aged 7-8 years it’s really important to keep playfulness and concreteness – and the joy of learning as well. Digital environments, different devices and utilizing different apps in teaching are a enormous help for pupils that have difficulties in learning, motority and/or  behaving. The help to study more focused and longterm.  I also think that sing tablets motivates to work with pen, strengths motorical skills and visual seeing.


When using tablets in first grades at school, the focus is on active action, plays, games and gamification. The aim is also to enhance learning, make learning deeper. The individual needs and goals are well  concerned. The aim is to widen AR (Augmented Reality) in teaching: we will learn alphabet in English using AR Flashcards -app  and studying dinosaurs with the help of iDinosaur-book. We will also study outer space with the help f AR Flashcard and different Chromville –apps. Some of the materials cost, some are for free.  As a teacher I am really happy that there are AR-apps that are pedagogically well planned  and are suitable for smaller pupils as well. The list of AR-apps that are suitable for smaller pupils: - Chromville Visual Arts - Barcy by Chromville - Quiver - iDinosaur - AR Flashcard

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